Female player character realtime textured

Female player character realtime textured

Image details

Polycount: 11.000 tris
Diffuse/Spec/Normal maps: 2048×2048 / 512×512 hair sheets
Software: 3dsMax, Zbrush, photoshop, topogun

Female player character prototype textured completed aside from the hair which is WIP. Completed for a Bedlam Games prototype title [Unreleased].

Leave a Comment

Your email address will not be published. Required fields are marked *

*

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>